Bone Club | Strength 65 | 85% Accuracy | 20 PP | No TM |
---|---|---|---|---|
Chance to make enemy flinch | 10% |
Bonemerang | Strength 50 | 90% Accuracy | 10 PP | No TM |
---|---|---|---|---|
Attack hits twice per turn |
Bone Rush | Strength 25 | 80% Accuracy | 10 PP | No TM |
---|---|---|---|---|
Strikes 2 to 5 times per turn |
Dig | Strength 60 | 99% Accuracy | 10 PP | TM 28 |
---|---|---|---|---|
Two turn attack, damage dealt on second turn During first turn, most attacks cannot hit user | ||||
Outside-of-battle effect: escape from caves and some buildings In RYB, surface at last Pokémon Center visited In GS, surface at entrance to cave/building |
Earthquake | Strength 100 | 99% Accuracy | 10 PP | TM 26 |
---|
Fissure | 30% Accuracy | 5 PP | TM 27 (RYB only) |
---|---|---|---|
Makes enemy faint (One-hit K.O.) |
Magnitude | Strength x | 99% Accuracy | 30 PP | No TM |
---|---|---|---|---|
Attack strength is randomly chosen Magnitude 4: Strength 10 Magnitude 5: Strength 30 Magnitude 6: Strength 50 Magnitude 7: Strength 70 Magnitude 8: Strength 90 Magnitude 9: Strength 110 Magnitude 10: Strength 150 |
Mud-Slap | Strength 20 | 99% Accuracy | 10 PP | TM 31 (GS only) |
---|---|---|---|---|
Lowers enemy's accuracy by one level (maximum six levels) |
Sand-Attack | 99% Accuracy | 15 PP | No TM |
---|---|---|---|
Lowers enemy's Accuracy by one level (maximum six levels) Can affect Flying-types |
Spikes | 100% Accuracy | 20 PP | No TM |
---|---|---|---|
If enemy trainer switches pokémon, non-Flying-types take a little damage |